Generative AI for Character Animation

A Comprehensive Survey of Techniques, Applications, and Future Directions

Mohammad Mahdi Abootorabi, Omid Ghahroodi, Pardis Sadat Zahraei, Hossein Behzadasl, Alireza Mirrokni, Mobina Salimipanah, Arash Rasouli, Bahar Behzadipour, Sara Azarnoush, Benyamin Maleki, Erfan Sadraiye, Kiarash Kiani Feriz, Mahdi Teymouri Nahad, Ali Moghadasi, Abolfazl Eshagh Abianeh, Nizi Nazar, Hamid R. Rabiee, Mahdieh Soleymani Baghshah, Meisam Ahmadi§, Ehsaneddin Asgari
Computer Engineering Department, Sharif University of Technology, Tehran, Iran
Qatar Computing Research Institute, Doha, Qatar
§Iran University of Science and Technology

Abstract

Generative AI is reshaping art, gaming, and most notably animation. Recent breakthroughs in foundation and diffusion models have reduced the time and cost of producing animated content. Characters are central animation components, involving motion, emotions, gestures, and facial expressions. The pace and breadth of advances in recent months make it difficult to maintain a coherent view of the field, motivating the need for an integrative review. Unlike earlier overviews that treat avatars, gestures, or facial animation in isolation, this survey offers a single, comprehensive perspective on all the main generative AI applications for character animation. We begin by examining the state-of-the-art in facial animation, expression rendering, image synthesis, avatar creation, gesture modeling, motion synthesis, object generation, and texture synthesis. We highlight leading research, practical deployments, commonly used datasets, and emerging trends for each area. To support newcomers, we also provide a comprehensive background section that introduces foundational models and evaluation metrics, equipping readers with the knowledge needed to enter the field. We discuss open challenges and map future research directions, providing a roadmap to advance AI-driven character-animation technologies. This survey is intended as a resource for researchers and developers entering the field of generative AI animation or adjacent fields.

Overview

Overview of generative AI for character animation
Figure 1: An overview of the generative AI techniques for character animation covered in this survey.

Taxonomy

Taxonomy of generative AI for character animation
Figure 2: Taxonomy of character animation techniques using generative AI.

Key Areas

Facial Animation

Creating realistic facial expressions and animations for virtual characters using generative models.

Motion Synthesis

Generating natural and diverse character movements and animations based on various inputs.

Gesture Modeling

Creating realistic hand and body gestures for virtual characters, enhancing communication and expressiveness.

Avatar Creation

Generating personalized 3D avatars from images or other inputs with high fidelity and customization options.

Texture Synthesis

Creating detailed and realistic textures for 3D models to enhance visual quality and realism.

Object Generation

Creating 3D models and assets for animation scenes and environments with generative AI techniques.

Future Directions